Builds are now live!


Well, it's been an eventful three weeks since we decided to get to work on an idea for GWJ #53. Following much confusion due to using Godot's beta build 4.0 I can finally say I now feel great working with this new version. I'm happy with what we were able to accomplish in the roughly 48hrs of work that went into this thing, and we want to continue with our original vision for this game. 

Some of the things we will be working on over the next few weeks:

- An improved UX pass over everything

- Improving the vegetable saving and loading

- Adding  a gameloop to the game

- Appendage specialization and abilities

We're really excited to get this demo more fleshed out, and a big thanks to the GWJ people for hosting these large events.


See y'all in a bit,

Don

Files

web1.1.zip Play in browser
Jan 30, 2023
1.1.exe 95 MB
Jan 30, 2023

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